![mac shutdown when quit android studio emulator mac shutdown when quit android studio emulator](https://i.stack.imgur.com/LVRZJ.png)
- Mac shutdown when quit android studio emulator how to#
- Mac shutdown when quit android studio emulator windows#
![mac shutdown when quit android studio emulator mac shutdown when quit android studio emulator](https://docs.unrealengine.com/4.26/Images/SharingAndReleasing/Mobile/Android/Setup/AndroidStudio/AndroidStudio_Step1-2.jpg)
It's simple! Just set the following desired capability to true: tCapability( "isHeadless", true)
Mac shutdown when quit android studio emulator how to#
(In terms of using headless devices on my personal computer, the best use case I discovered is to stop the iOS simulator from stealing my window focus and popping up over whatever I'm doing whenever a test starts up.) How to Run Headless Emulators and Simulators
Mac shutdown when quit android studio emulator windows#
The tool could use the headless feature to hide these windows from the user. Imagine a tool like Appium Desktop which starts its own emulators and simulators but doesn't want to confuse the user by popping up extra windows. Though rare, running OSX fully headless is possible, in which case it is convenient that simulators can still be run.ĭesktop tools can also take advantage of this features. Headless emulators and simulators are most useful for device farms which run devices on servers which have no graphical window manager in the first place.
![mac shutdown when quit android studio emulator mac shutdown when quit android studio emulator](https://docs.microsoft.com/en-us/xamarin/android/get-started/installation/android-emulator/troubleshooting-images/mac/02-x86-virtual-device-m75-sml.png)
Headless simulators and emulators should run exactly the same as their graphical counterparts, but I encountered an issue running our usual example app in a headless Android emulator! The issue seems to have something to do with ReactNativeNavigation, but this shows that something is different about Android emulators in headless mode. Sadly, running headless emulators and simulators will save a little bit of system resources by not running the actual windowed application, but compared to the CPU and memory required to run the device, this is minimal. This style of headless virtual device is a little different from headless browsers, which do not render the UI and therefore enable decreased test times because the costly process of deciding how to lay everything out on the screen is skipped. The only thing we lose when running in headless mode is the ability for a user to manually intervene and manipulate a device during a test session. This means that the video recording and screenshot commands still work as usual. Most surprisingly, the emulators and simulators still render the app UI, they just don't display it. They will still emit sounds through your speakers, access the microphone, or anything else they usually do, you just won't have a window on your screen which shows what they're doing, and you won't get those interactive buttons. This means that the devices won't have any graphical user interface you won't see them on your desktop, but they will still be running silently, testing your app.Īctually, the devices won't run silently. Appium has the ability to start Android emulators and iOS simulators in a "headless" mode.